We take success case game mechanics as alternatives that can be integrated with the project objectives.
We also explore new mechanics and narratives that can better deliver the entertainment and learning component.
Presentation with the concept of the game and the strategy of communication that will allow to achieve the objectives of the project.
We design what will be the interaction of the user with the game, looking for the best and most engaging experience.
First approach to the visual style of the game, this includes sketches of interfaces, characters and environments.
Game Design Document with all the necessary details for the art and development team to successfully build the game.
The very first step in developing a great game is figuring out its architecture, so we pick the perfect technology stack for your product.
Incremental quality assurance analysis means that we run deep test at every stage (alpha, beta and release), and there will be no surprises at the end.
We ensure every game gets through AppStores notoriously fickle acceptance process, and get publish in the project website.